Rockstar Games - Costume Concept Artist 2020-2024

In 2020 I joined Rockstar Games as their first artist within the newly formed Wardrobe Department dedicated to costume design and character concepting . The purpose was to visualise and develop the huge roster of characters to populate the vast world of Grand Theft Auto VI - the latest installment to the most successful entertainment franchise in history.

Beyond costume, the role required me to art direct and design all aspect of many characters, from their portrait to down to their shoes. I worked closely with other members of the concept team and assisted the 2D team with illustrations, moving eventually onto working in-engine to dress the general population within the vast sprawling world of Leonida.

The game will be a masterpiece and I am so proud to have been a part of, what will no doubt be, another record and ground breaking production.

All images and videos below are copyright of Rockstar Games

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LOKI SEASON 2